Uzbekistan / Capsule Toy Market

MEMORIA CALISTA LLC

Building a capsule toy market in Uzbekistan.

Actual prototype test video thumbnail Actual prototype video is available QR payment and real cabinet action have been tested.

MEMORIA CALISTA LLC is an Uzbekistan-based company founded in 2025. We are testing a small but practical foundation for capsule toy sales, including QR-payment gacha cabinets, installation operations, restocking, and sales record management. Our next step is to validate demand for Japanese capsule toys and locally made creative goods, starting with small market tests and event-based sales.

Concept image Concept image of stacked QR-payment capsule toy cabinets
Actual prototype video: QR payment integration and real cabinet operation test
Actual control board and wiring inside the prototype cabinet
Control board and wiring
Actual soldering work on the prototype control board
Prototype board work

Actual Prototype Evidence

Real cabinet operation has been tested

The hero image is a concept image. This section shows the actual prototype evidence: circuit board work, cabinet wiring, payment integration, and a real cabinet action after QR payment.

Verified
Board, wiring, payment flow, and cabinet movement
Public scope
Photos and video are shared with credentials and sensitive data excluded.

Current Readiness

Where we are now

Company

Local Uzbekistan LLC

We are preparing for product sales and installation tests through MEMORIA CALISTA LLC. Corporate verification materials can be shared individually when needed.

Technology

Prototype hardware validated

We have tested the circuit board, payment integration, cabinet control, and real cabinet operation after QR payment. Photos and video are available on the development page.

Discussion scope

Start with conditions

At this stage we want to confirm small test orders, overseas sales, export, resale, labeling, and IP-related conditions before any larger commitment.

For Suppliers

How we approach first discussions

The first purpose is not to request an immediate large order. It is to confirm which products, terms, and procedures can work for Uzbekistan. We respect each supplier's rights, internal review process, and sales conditions.

What we will protect

  • We confirm overseas sales, export, resale, labeling, and intellectual property conditions first.
  • We do not assume unconfirmed licensed products are available for sale.
  • We start with small test orders and evaluate continuation step by step.

What we do not ask for at first

  • Immediate commitment to a large order
  • Exclusive or long-term contracts at the first meeting
  • Permission to sell into unconfirmed territories

Business

What we are building

Capsule toys are still not a common everyday entertainment purchase in Uzbekistan. Based on what we have observed, capsule toy cabinets are still limited in streets and commercial facilities. We are preparing Japanese products and local creative goods in a format that can be sold and operated locally, beginning with small validation tests.

Core business

Capsule toy market validation

We are testing which product categories can work in locations such as commercial facilities, education-related venues, and places where younger audiences gather.

Operating base

QR-payment gacha cabinets

Our cabinet concept connects local QR payment and international card payment with cabinet operation, creating a sales flow that is easier to track than cash-only machines.

Supplier discussions

Product supply and trading terms

We would like to discuss small test orders, overseas sales, export, resale, and restocking conditions with manufacturers and wholesalers. We proceed only after confirming each supplier's requirements.

Concept image QR-payment capsule toy cabinet concept image

Market Story

A small market, built carefully

Our goal is not to buy as much product as possible in the short term. We want to use interest in Japanese pop culture as an entry point, introduce high-quality capsule toys locally, and later expand into products by young Uzbek designers and tourism-related souvenirs. The market should be sustainable for suppliers, locations, and local creators.

Start with Japanese products Expand to local creators Propose to commercial locations

Tashkent Comic Con

Event-based validation

Comic Con is a pop-culture event for comics, films, games, anime, cosplay, merchandise, and creator products. As of this update, we have not identified an official public date for the 2026 Tashkent event. The 2025 event was held at Humo Arena on August 10. We are preparing to use a future event opportunity to test Japanese capsule toys and local designer goods through actual sales records and visitor feedback.

Reference photo: MEFCC AUH 2023 - Crowd Shot / InformaAE / Wikimedia Commons / CC BY-SA 4.0 / cropped and compressed

Crowd at a Comic Con-style pop-culture event
  1. 01

    Test Japanese capsule toys

    Use small quantities to learn price range, product categories, buyer segments, and restocking frequency.

  2. 02

    Try local designer products

    Turn small works by young Uzbek designers into accessible capsule toy products and test local demand.

  3. 03

    Keep payment and sales records

    Connect QR payment and cabinet operation so we can explain what sold, when, and under what conditions.

  4. 04

    Discuss placement with facilities

    Use event sales records and visitor responses to discuss permanent or limited-time installations with commercial venues.

Local Fit

QR-payment cabinets

Importing a cabinet as-is can make the operation depend on cash mechanisms that do not fit local buying behavior. In Uzbekistan, QR payments are familiar to many consumers. We have tested a prototype that connects local QR payment and international card payment with cabinet movement after payment. The goal is a compact, explainable sales point for toy shops and commercial facilities.

Concept image QR-payment capsule toy cabinet at a toy shop entrance

Payment

Local QR payment and international cards

We prepare a payment experience that does not rely only on cash and can match local purchasing behavior.

Cabinet

Operation after payment

We built a prototype that controls the cabinet after payment and tested the board, software, and real cabinet movement.

Location proposal

Sales records that can be explained

When speaking with facilities, we want to show not only enthusiasm, but also sales records and operating procedures.

Concept image Concept image of young Uzbek designers' works as capsule toys

Creative Lane

Product directions

Our mid-term goal is not to stop at imported goods. We want to create a route for local young talent and tourism memories to become small physical products.

Initial phase

Japanese capsule toys

Interest in anime and Japanese pop culture can create the first entry point for high-quality Japanese capsule toys, subject to overseas sales, resale, labeling, and IP conditions.

Mid-term

Works by young local designers

We aim to test products created by young Uzbek designers as approachable capsule toy items.

Possible extension

Small tourism souvenirs

As tourism grows, small take-home objects may work as capsule toy products linked to the memory of a trip.

Current Phase

A controlled test phase

Market validation

Starting small

We are not assuming a large order at the beginning. We first need to validate demand, pricing, product categories, and restocking frequency in the local market.

Procurement discussion

Conditions first

For the first discussion, we want to confirm small-quantity trading, corporate terms, lead time, overseas sales, resale, and other restrictions.

Proof points

Company, hardware, and operations

We are prioritizing evidence that the company exists, the prototype operates, and the operating process can be explained.

Current Status

Evidence we can share

Prototype

Real cabinet tested

We have completed prototype work for the board, payment integration software, cabinet control, and movement after QR payment.

Operations

Management console in development

We are building a console to manage payments, cabinet state, sales records, restocking, and alerts. External explanations use screenshots with sensitive information masked.

Trading practice

Conditions before handling products

We discuss only products that can be handled after checking overseas sales, export, resale, labeling, intellectual property, and territory conditions.

UI in progress Operations console screen for capsule toy cabinets

Operations Console

Operational control

We are developing a console for payments, cabinet state, post-payment processing, inventory, alerts, firmware, and audit logs. The goal is to keep location-by-location status explainable as the number of cabinets grows.

Company

Company profile

Company name
MEMORIA CALISTA
Legal form
Limited liability company in Uzbekistan
Founded
2025
Address
1 Chust Street, Elobod MFY, Mirzo Ulugbek District, Tashkent 100077, Uzbekistan
Corporate verification
STIR / INN and other documents required for trading can be shared individually.
Contact
contact@memoriacalista.com / Telegram +998 94 021 03 79
Founder verification
LinkedIn / Shinya Haga
Language
Please contact us in English, Japanese, or Russian.

For prospective partners

Topics for a first discussion

  • Whether small test orders are possible
  • Conditions for overseas sales, export, and resale
  • Labeling, rights, and territory conditions
  • Procedures required to start corporate trading
  • Product categories, minimum order quantity, and lead time

Our first step is to let prospective partners review trading terms, corporate verification materials, prototype evidence, and the operating process.

Founder

Founder profile

Shinya Haga

Founder / CEO

Shinya Haga

After completing graduate school, Shinya Haga worked for a major Japanese bank and its systems-related group company. He left in 2025 and founded MEMORIA CALISTA LLC in Uzbekistan.

  • Experience developing and operating security-related and cloud infrastructure systems for financial institutions
  • Prototype work for QR-payment gacha cabinets, payment integration, cabinet control, and real hardware validation
  • Can support trading-term confirmation, technical explanation, and local execution management

Please contact us in English, Japanese, or Russian.

Partner FAQ

FAQ

What is Comic Con?

It is a pop-culture event for comics, films, games, anime, cosplay, merchandise, and creator products. We are preparing to use a future Tashkent event opportunity as an early market research and sales validation venue.

Can MEMORIA CALISTA be verified as an Uzbekistan company?

Yes. MEMORIA CALISTA LLC is incorporated in Uzbekistan. STIR / INN and other corporate verification materials can be shared individually when needed for trading.

Are you assuming an immediate large order?

No. The first step is small-quantity testing and condition confirmation. We want to evaluate demand, price range, restocking frequency, and product-category fit before discussing continued supply.

How do you handle IP and character products?

We handle products only after confirming overseas sales, resale, labeling, rights, and territory conditions. We do not assume that unconfirmed licensed products are available for sale.

How far has the technical side progressed?

We have tested board development, payment integration software, cabinet control, and real cabinet movement after QR payment. Photos and video are available on the development page.

Contact

Please contact us in English, Japanese, or Russian.

For product supply, wholesale, export, or small test trading discussions, please contact us by email or Telegram. We can respond in English, Japanese, or Russian. We recommend starting with email to the company domain.